Heads Will Roll (Thunderkick) Review
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Table of contents
Game Overview
The Heads Will Roll slot isn’t your classic fruit-slot or fantasy adventure: instead, it plunges you into a dark, gritty world of risk and suspense with a dice-and-multiplier concept. The atmosphere is macabre and intense akin to that of a vault-like underground chamber, looming danger, and an executioner’s axe hovering over every roll.

The visual style and theme lean heavily on grim-humour and tension, turning each play session into a pulse-raising gamble, rather than a soothing spin. In short: this is a slot for players who enjoy high stakes, thrill, and a departure from traditional reels.
Initiating the Gaming Session
Getting started is quick, but given how volatile this one can be, there are a few things you should set clearly before pushing your luck:
- Preferred Spin Options: Instead of spinning reels, you roll a die. Each roll advances (or ends) your game, so you don’t deal with reels, paylines, or animations. This makes the experience direct and intense.
- Bet Options: You can stake from 1 to 100 (units/credits) per session, offering flexibility for both cautious players and high rollers.
- Turbo Mode: Since this isn’t a traditional slot, there’s no reel-turbo; instead, the pace is driven by your decisions, whether to keep rolling or cash out.

Game Objective and Mechanics
The Heads Will Roll slot uses no reels, rows, or paylines in the classic sense, instead it works like a “crash / dice-based” game. Each round starts with a dice roll, and depending on the result you either advance up the multiplier ladder, trigger special modes, or hit the “game over” symbol (a skull) which ends the round and wipes the potential winnings.
Players must decide how far to climb before cashing out; the longer you wait, the greater the reward, but also the greater the risk of a crash.
The RTP of Heads Will Roll slot can reach up to 97.59%, depending on strategy and difficulty. The volatility is classified as high, meaning wins may be rare and risk of total loss is significant, but the potential return if timed well can be substantial. The top win at maximum risk is 2,400x your bet.
Bonus Features
Because Heads Will Roll abandons traditional slot mechanics, its “features” are more about risk management and timing than wilds, scatters or free spins. Here are the key mechanics:
- Multiplier Ladder + Cash-Out Mechanic: Each successful dice roll increases your multiplier and moves you one step up the payout ladder. At any time (unless you trigger a special mode) you can choose to cash out and secure your winnings. If you roll a “skull” before cashing out, you lose everything.

- Difficulty Modes (Risk Levels): Before you start you pick a difficulty level from from Easy up to Brutal. Higher difficulty means fewer safe rolls and greater risk, but also higher potential multipliers.
- Easy mode offers a lower multiplier ceiling but lower risk.
- Brutal mode gives access to the top multiplier but with high risk.
- Easy mode offers a lower multiplier ceiling but lower risk.
- “Fate Mode” (Risk/Reward Amplifier): Occasionally the dice roll triggers a “Fate Mode” symbol instead of a standard step. In Fate Mode, the die changes the number of sides may stay the same depending on difficulty, but risk increases (higher chance of rolling a skull) and returns may potentially rise if you survive. In Fate Mode you cannot cash out until resolution.
- All-or-Nothing Final Step: When you reach one or two steps away from the final prize, the standard die is replaced by a special golden die. This die has only two outcomes: either you hit the maximum win or you crash – it’s a final high-stakes gamble.

Conclusion
I found the Heads Will Roll slot to be a bold and refreshing departure from traditional slot design – trading spinning reels and paylines for dice-based tension and real-time decision making. The combination of multiplier ladder, adjustable risk levels, Fate Mode, and an all-or-nothing final step creates a thrilling, almost cinematic risk-reward journey.
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